Greg Louden
Greg Louden
Biographical information
Origin Sydney, Australia[1]
Occupation(s) Senior Narrative Designer[1]
Quantum Break
Production Role Senior Narrative Designer[1]
Worked on Quantum Break[1]

Greg Louden is a video game developer and Visual Effects artist employed by Remedy Entertainment. He was the Senior Narrative Designer for Quantum Break.


Prior to his work on Quantum Break, Greg Louden has worked primarily as a visual effects artist for major motion pictures. On his earliest works were the Zack Snyder films, Legend of the Guardians: The Owls of Ga'Hoole and Sucker Punch as visual effects technical assistant.[2]

In 2011 and 2012 he worked as a animation technical director for Happy Feet and digital artist for Ridley Scott's Prometheus. In 2013 he was credited as a CG Effects Artist for Gravity and a technical crowd animator for World War Z.[2]

In February 2016, he joined Remedy Entertainment and was given the position of Designer, Human Resources Manager and Supervisor in addition to Senior Narrative Designer. Louden supervises and manages all designers employed at Remedy, mentors Junior Designers and handles all aspects of Human Resources (Holidays, Overtime, etc.).[1]


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