Janne Pulkkinen
Biographical information
Occupation(s) Artist (Environment design)
Quantum Break
Production Role Lead Art Director[1]
Worked on Quantum Break[1]

Janne Pulkkinen is a Finnish developer employed by Remedy Entertainment.


Pulkkinen has worked in the video game industry since as early as 1997. According to Moby Games, one of the earliest games Pulkkinen worked on was 1997's Aleshar: The World of Ice (a Role-playing game developed by Hypothermia) as a artist for the game.[2][3]

Under the employment of Remedy Entertainment, Pulkkinen has since worked as a technical, environment, rendering and lead artist for the Xbox 360 game, Alan Wake, Alan Wake's American Nightmare and Quantum Break, the latter of which he acted as the lead art director.[4]


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