During Jack and William Joyce's escape from the Project Promenade Lab, they were attacked by a Monarch Security Guard. "Time Stop" was one of the very first abilities that manifested within Jack shortly after his exposure to Chronon energy. Jack learned that he could freeze people and objects in time within a focused area and control the ability at all.
Time Stop freezes objects and combatants in place, allowing the player to solve puzzles or avoid attacks. Tapping activates Time Stop, and allows players to aim the attack where they want.
Stacking Bullets allows players to fire into Time Stops to inflict massive damage on enemies with a single attack after firing multiple rounds from any given firearm at Jack Joyce's disposal.
Time Stop can be upgraded a number of three times:
- Increased Strength costs one Chronon Source. Increased Strength increases the duration of the Time Stop, allowing players to fire a weapon's max bullet capacity into the effected area.
- Increased Size costs four Chronon Sources. Increased Size increases the size of Time Stop's area of effect, allowing players to trap multiple enemies within the sphere.
- Extra Activation costs six Chronon Sources. Extra Activation allows plays to attack enemies with Time Stop three times simultaneously.